This new title keeps with the style and theme of the original, which was a turn-based strategy game played out from a 3D isometric perspective, with some resource management thrown in for good measure. And that problem was XCOM: Enemy Unknown, the series reboot developed by Firaxis Games. On finally pulling my head up through the filth in my home, pushing my way through my screaming, neglected, and malnourished family, I realised I had a problem. I moved on with my life, got married, and had some kids. Although I tried one or two of these titles, I had thought my love for the X-COM series had died. I hate underwater levels, you see…įollowing these very popular titles were a few fairly unremarkable releases, none of which received any kind of critical acclaim. There are many that would argue that it’s sequel, X-COM: Terror from the Deep, was a better game however, I always found the setting in UFO far more enjoyable. During my formative years, there was one game in particular that took up a hell of a lot of my time - UFO: Enemy Unknown.
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